Basic DirectX11 Shading Techniques

Basic DirectX11 Shading Techniques

When working on bigger patches and projects you will eventually realize that you need to understand whats going on deep down in your graphics card and how this powerful bunch of circuits works together with vvvv. And of course you want to know why everybody is so excited about the new DX11 stuff.

Thats where this workshop comes in. You will get an overview of the DX11 rendering pipeline and see how the geometry and pixel data is processed. Things like vertex, geometry and pixel shaders come to mind… and what the heck is instancing?

 

Presumed knowledge

Requirements

29 of 30 booked

Possible Tickets:

Regular Day Pass Wednesday --> Regular Wednesday Pass
Regular Week Pass
Regular Wednesday Pass
Company Week Pass
Company Wednesday Pass
Event Type: 
Workshop
Level: 
Intermediate
Seats: 
30
Time Slots: 
Wednesday Morning
Wednesday Afternoon
Location: 
Naxoshalle, Thumb