Emeshe: An Advanced Rendering Technique in DX11
This workshop will show you how to create gaming class graphics easily in vvvv with the modules and effects of Emeshe (previously: mre.mdmod 2) which also contains useful utilities not only for rendering but for geometry building and material / lighting management.
Table of contents/progress: (this may change)
- Basic structure
- Lighting, shadowing and material management
- Deferred enhancements like global illumination, motion blur and DOF
- Miscellaneous features