The Kinect for Windows is a depth camera, recording our environment and even human bodies in 3 dimensions. Its groundbreaking technology allows artists to experiment with countless possibilities to interact, visualize and to create new bridges between our physical world and the digital one.
The Kinect does Skeleton-, Hands- and Facetracking and can give you a depth image of what it sees. You’ve had troubles getting those things to work or want to try this for the first time? Then this workshop is for you.
You will be introduced to the usage of the standard Kinect2 nodes as they are provided by vvvv user mr.vux. This workshop will help you to set up the kinect with vvvv and give you an understanding of its basic principles and constraints. We will visualize your body's skeleton, the geometry of your face and show you how to see the world through the eyes of a machine.
Kinect V2 devices are kindly sponsored by Kinect for Windows.
- Windows 8.1 laptop with latest 64bit vvvv version and addonpack installed
- latest 64bit DX11 pack installed
- DX11/Shader Model 5 graphics card (Shader model 4/4.1 will NOT work)!
- 64bit processor and operating system
- Dual-core 2.66 GHz or faster processor
- 2GB RAM
- DirectX11 compatible graphics card
- USB 3 controller by Intel or Renesas
- also check: Kinect for Windows V2 known issues