Kinect Interaction with DX11-Pointcloud

Kinect Interaction with DX11-Pointcloud

When using the depth data of the kinect device as input for the development of applications in vvvv there are some tasks that pop up again and again:

  • the calibration of the kinect to the virtual environment
  • reducing noise of the kinect sensor
  • rendering and filtering the pointcloud
  • detecting users and their interactions with the virtual environment

The workshop will introduce you to the DX11-Pointcloud toolkit that allows to solve the above stated tasks and even more.

Kinect V2 devices are kindly sponsored by Kinect for Windows.

Presumed knowledge

Requirements

29 of 30 booked

Possible Tickets:

Regular Day Pass Wednesday --> Regular Wednesday Pass
Regular Week Pass
Regular Wednesday Pass
Company Week Pass
Company Wednesday Pass
Event Type: 
Workshop
Level: 
Intermediate
Seats: 
30
Time Slots: 
Wednesday Afternoon
Location: 
Naxoshalle, Index